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AK-47 | Ice Coaled
Reverse trade-up finder

Trade up to AK-47 | Ice Coaled

10 Restricted skins from the Recoil Case collection can become AK-47 | Ice Coaled. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.77Recoil CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New AK-47 | Ice Coaled needs an average normalized input float below 0.0909 (output float 0.000–0.070). Best chance per contract: 33.3%.

AK-47 | Ice Coaled
Highest chance
FN33.3% chance· $22.83
Restricted → Classified
Cost
$42.93
EV
39%
$16.66
Profit
−$28.44
after fee
Win %
0%
to profit
Avg float ≤ 0.090 (needs < 0.091)3 outcomesActive market
AK-47 | Ice Coaled
FN20.0% chance· $22.83
Restricted → Classified
Cost
$40.25
EV
46%
$18.52
Profit
−$24.15
after fee
Win %
0%
to profit
Avg float ≤ 0.090 (needs < 0.091)6 outcomesActive market
AK-47 | Ice Coaled
FN13.3% chance· $22.83
Restricted → Classified
Cost
$37.40
EV
41%
$15.31
Profit
−$24.09
after fee
Win %
0%
to profit
Avg float ≤ 0.091 (needs < 0.091)6 outcomesActive market
AK-47 | Ice Coaled
CheapestBest EV
FN6.7% chance· $22.83
Restricted → Classified
Cost
$34.03
EV
60%
$20.40
Profit
−$16.29
after fee
Win %
0%
to profit
Avg float ≤ 0.091 (needs < 0.091)6 outcomesActive market
AK-47 | Ice Coaled
FN6.7% chance· $22.83
Restricted → Classified
Cost
$35.31
EV
53%
$18.56
Profit
−$19.17
after fee
Win %
0%
to profit
Avg float ≤ 0.091 (needs < 0.091)6 outcomesSome thin prices
AK-47 | Ice Coaled
Best profit odds
FN3.3% chance· $22.83
Restricted → Classified
Cost
$76.79
EV
58%
$44.16
Profit
−$38.39
after fee
Win %
30%
to profit
Avg float ≤ 0.090 (needs < 0.091)6 outcomesSome thin prices

Required input float for each AK-47 | Ice Coaled wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0909$34.0333.3%
Minimal Wear0.070–0.150≥ 0.0909 and < 0.1948no priced route—
Field-Tested0.150–0.380≥ 0.1948 and < 0.4935$5.1133.3%
Well-Worn0.380–0.450≥ 0.4935 and < 0.5844no priced route—
Battle-Scarred0.450–0.770≥ 0.5844 and any$4.7433.3%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.77.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.