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MAC-10 | Neon Rider
Reverse trade-up finder

Trade up to MAC-10 | Neon Rider

10 Classified skins from the Chroma 2 Case collection can become MAC-10 | Neon Rider. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

CovertFloat range 0.00–0.45Chroma 2 CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New MAC-10 | Neon Rider needs an average normalized input float below 0.1556 (output float 0.000–0.070). Best chance per contract: 50.0%.

MAC-10 | Neon Rider
Highest chance
FN50.0% chance· $186.88
Classified → Covert
Cost
$174.60
EV
101%
$175.60
Profit
−$21.91
after fee
Win %
0%
to profit
Avg float ≤ 0.150 (needs < 0.156)2 outcomesActive market
MAC-10 | Neon Rider
Best profit odds
FN30.0% chance· $186.88
Classified → Covert
Cost
$142.32
EV
99%
$141.14
Profit
−$19.59
after fee
Win %
60%
to profit
Avg float ≤ 0.150 (needs < 0.156)4 outcomesActive market
MAC-10 | Neon Rider
Cheapest
FN5.0% chance· $186.88
Classified → Covert
Cost
$95.03
EV
77%
$73.04
Profit
−$31.51
after fee
Win %
10%
to profit
Avg float ≤ 0.154 (needs < 0.156)4 outcomesActive market
MAC-10 | Neon Rider
FN5.0% chance· $186.88
Classified → Covert
Cost
$110.88
EV
98%
$108.14
Profit
−$16.85
after fee
Win %
10%
to profit
Avg float ≤ 0.150 (needs < 0.156)4 outcomesActive market
MAC-10 | Neon Rider
FN5.0% chance· $186.88
Classified → Covert
Cost
$148.05
EV
103%
$152.97
Profit
−$15.03
after fee
Win %
5%
to profit
Avg float ≤ 0.150 (needs < 0.156)4 outcomesActive market
MAC-10 | Neon Rider
Best EV
FN5.0% chance· $186.88
Classified → Covert
Cost
$159.57
EV
105%
$167.83
Profit
−$13.63
after fee
Win %
5%
to profit
Avg float ≤ 0.150 (needs < 0.156)4 outcomesActive market

Required input float for each MAC-10 | Neon Rider wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1556$95.0350.0%
Minimal Wear0.070–0.150≥ 0.1556 and < 0.3333no priced route—
Field-Tested0.150–0.380≥ 0.3333 and < 0.8444$48.2250.0%
Well-Worn0.380–0.450≥ 0.8444 and anyno priced route—
Battle-ScarredNot possible — outside this skin's 0.00–0.45 float range

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.45.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.