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AK-47 | Cartel
Reverse trade-up finder

Trade up to AK-47 | Cartel

10 Restricted skins from the Chroma Case collection can become AK-47 | Cartel. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.75Chroma CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New AK-47 | Cartel needs an average normalized input float below 0.0933 (output float 0.000–0.070). Best chance per contract: 33.3%.

AK-47 | Cartel
Highest chance
FN33.3% chance· $93.06
Restricted → Classified
Cost
$437.68
EV
19%
$82.44
Profit
−$366.00
after fee
Win %
0%
to profit
Avg float ≤ 0.093 (needs < 0.093)3 outcomesActive market
AK-47 | Cartel
CheapestBest EV
FN3.3% chance· $93.06
Restricted → Classified
Cost
$40.63
EV
68%
$27.44
Profit
−$16.77
after fee
Win %
10%
to profit
Avg float ≤ 0.093 (needs < 0.093)6 outcomesActive market
AK-47 | Cartel
FN3.3% chance· $93.06
Restricted → Classified
Cost
$42.07
EV
60%
$25.37
Profit
−$20.01
after fee
Win %
10%
to profit
Avg float ≤ 0.093 (needs < 0.093)6 outcomesSome thin prices
AK-47 | Cartel
FN3.3% chance· $93.06
Restricted → Classified
Cost
$44.79
EV
39%
$17.62
Profit
−$29.47
after fee
Win %
10%
to profit
Avg float ≤ 0.092 (needs < 0.093)6 outcomesActive market
AK-47 | Cartel
FN3.3% chance· $93.06
Restricted → Classified
Cost
$46.65
EV
45%
$21.21
Profit
−$28.21
after fee
Win %
10%
to profit
Avg float ≤ 0.093 (needs < 0.093)6 outcomesActive market
AK-47 | Cartel
Best profit odds
FN3.3% chance· $93.06
Restricted → Classified
Cost
$82.36
EV
62%
$50.74
Profit
−$38.24
after fee
Win %
30%
to profit
Avg float ≤ 0.093 (needs < 0.093)6 outcomesSome thin prices

Required input float for each AK-47 | Cartel wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0933$40.6333.3%
Minimal Wear0.070–0.150≥ 0.0933 and < 0.2000no priced route—
Field-Tested0.150–0.380≥ 0.2000 and < 0.5067$6.8933.3%
Well-Worn0.380–0.450≥ 0.5067 and < 0.6000no priced route—
Battle-Scarred0.450–0.750≥ 0.6000 and any$6.5333.3%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.75.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.