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AK-47 | Neon Revolution
Reverse trade-up finder

Trade up to AK-47 | Neon Revolution

10 Classified skins from the Gamma 2 Case collection can become AK-47 | Neon Revolution. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

CovertFloat range 0.00–0.80Gamma 2 CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New AK-47 | Neon Revolution needs an average normalized input float below 0.0875 (output float 0.000–0.070). Best chance per contract: 50.0%.

AK-47 | Neon Revolution
Highest chance
FN50.0% chance· $356.00
Classified → Covert
Cost
$390.50
EV
65%
$254.16
Profit
−$169.50
after fee
Win %
0%
to profit
Avg float ≤ 0.087 (needs < 0.087)2 outcomesActive market
AK-47 | Neon Revolution
FN10.0% chance· $356.00
Classified → Covert
Cost
$251.06
EV
58%
$144.37
Profit
−$125.52
after fee
Win %
10%
to profit
Avg float ≤ 0.086 (needs < 0.087)4 outcomesActive market
AK-47 | Neon Revolution
Cheapest
FN5.0% chance· $356.00
Classified → Covert
Cost
$220.53
EV
52%
$114.25
Profit
−$121.18
after fee
Win %
5%
to profit
Avg float ≤ 0.087 (needs < 0.087)4 outcomesActive market
AK-47 | Neon Revolution
FN5.0% chance· $356.00
Classified → Covert
Cost
$266.39
EV
68%
$180.53
Profit
−$109.41
after fee
Win %
5%
to profit
Avg float ≤ 0.087 (needs < 0.087)4 outcomesActive market
AK-47 | Neon Revolution
Best EVBest profit odds
FN5.0% chance· $356.00
Classified → Covert
Cost
$288.06
EV
82%
$235.87
Profit
−$82.96
after fee
Win %
50%
to profit
Avg float ≤ 0.086 (needs < 0.087)4 outcomesActive market
AK-47 | Neon Revolution
FN5.0% chance· $356.00
Classified → Covert
Cost
$363.05
EV
76%
$275.75
Profit
−$123.27
after fee
Win %
0%
to profit
Avg float ≤ 0.087 (needs < 0.087)4 outcomesActive market

Required input float for each AK-47 | Neon Revolution wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0875$220.5350.0%
Minimal Wear0.070–0.150≥ 0.0875 and < 0.1875$88.3350.0%
Field-Tested0.150–0.380≥ 0.1875 and < 0.4750$53.9650.0%
Well-Worn0.380–0.450≥ 0.4750 and < 0.5625$54.2350.0%
Battle-Scarred0.450–0.800≥ 0.5625 and any$51.0250.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.80.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.