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AK-47 | Point Disarray
Reverse trade-up finder

Trade up to AK-47 | Point Disarray

10 Restricted skins from the Revolver Case collection can become AK-47 | Point Disarray. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.67Revolver CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New AK-47 | Point Disarray needs an average normalized input float below 0.1045 (output float 0.000–0.070). Best chance per contract: 33.3%.

AK-47 | Point Disarray
Highest chance
FN33.3% chance· $115.16
Restricted → Classified
Cost
$71.10
EV
66%
$47.21
Profit
−$30.04
after fee
Win %
33%
to profit
Avg float ≤ 0.102 (needs < 0.104)3 outcomesSome thin prices
AK-47 | Point Disarray
Best profit odds
FN30.0% chance· $115.16
Restricted → Classified
Cost
$96.46
EV
63%
$60.68
Profit
−$43.69
after fee
Win %
40%
to profit
Avg float ≤ 0.099 (needs < 0.104)5 outcomesSome thin prices
AK-47 | Point Disarray
FN6.7% chance· $115.16
Restricted → Classified
Cost
$33.32
EV
50%
$16.61
Profit
−$18.88
after fee
Win %
7%
to profit
Avg float ≤ 0.104 (needs < 0.104)6 outcomesSome thin prices
AK-47 | Point Disarray
Best EV
FN6.7% chance· $115.16
Restricted → Classified
Cost
$35.50
EV
69%
$24.67
Profit
−$14.05
after fee
Win %
7%
to profit
Avg float ≤ 0.104 (needs < 0.104)6 outcomesSome thin prices
AK-47 | Point Disarray
Cheapest
FN3.3% chance· $115.16
Restricted → Classified
Cost
$30.16
EV
47%
$14.10
Profit
−$17.90
after fee
Win %
3%
to profit
Avg float ≤ 0.104 (needs < 0.104)6 outcomesActive market
AK-47 | Point Disarray
FN3.3% chance· $115.16
Restricted → Classified
Cost
$31.49
EV
45%
$14.31
Profit
−$19.05
after fee
Win %
3%
to profit
Avg float ≤ 0.102 (needs < 0.104)6 outcomesActive market

Required input float for each AK-47 | Point Disarray wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1045$30.1633.3%
Minimal Wear0.070–0.150≥ 0.1045 and < 0.2239no priced route—
Field-Tested0.150–0.380≥ 0.2239 and < 0.5672$5.8833.3%
Well-Worn0.380–0.450≥ 0.5672 and < 0.6716no priced route—
Battle-Scarred0.450–0.670≥ 0.6716 and any$6.1733.3%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.67.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.