droplabz
Glock-18 | Wasteland Rebel
Reverse trade-up finder

Trade up to Glock-18 | Wasteland Rebel

10 Classified skins from the Gamma Case collection can become Glock-18 | Wasteland Rebel. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

CovertFloat range 0.00–0.54Gamma CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New Glock-18 | Wasteland Rebel needs an average normalized input float below 0.1296 (output float 0.000–0.070). Best chance per contract: 50.0%.

Glock-18 | Wasteland Rebel
Highest chance
FN50.0% chance· $175.07
Classified → Covert
Cost
$516.52
EV
31%
$162.54
Profit
−$375.19
after fee
Win %
0%
to profit
Avg float ≤ 0.129 (needs < 0.130)2 outcomesActive market
Glock-18 | Wasteland Rebel
Best profit odds
FN30.0% chance· $175.07
Classified → Covert
Cost
$1,409
EV
37%
$520.29
Profit
−$956.41
after fee
Win %
20%
to profit
Avg float ≤ 0.128 (needs < 0.130)4 outcomesSome thin prices
Glock-18 | Wasteland Rebel
CheapestBest EV
FN5.0% chance· $175.07
Classified → Covert
Cost
$122.27
EV
65%
$79.05
Profit
−$53.53
after fee
Win %
10%
to profit
Avg float ≤ 0.127 (needs < 0.130)4 outcomesActive market
Glock-18 | Wasteland Rebel
FN5.0% chance· $175.07
Classified → Covert
Cost
$147.14
EV
56%
$82.54
Profit
−$75.36
after fee
Win %
5%
to profit
Avg float ≤ 0.130 (needs < 0.130)4 outcomesActive market
Glock-18 | Wasteland Rebel
FN5.0% chance· $175.07
Classified → Covert
Cost
$189.46
EV
75%
$142.48
Profit
−$65.57
after fee
Win %
0%
to profit
Avg float ≤ 0.118 (needs < 0.130)4 outcomesActive market
Glock-18 | Wasteland Rebel
FN5.0% chance· $175.07
Classified → Covert
Cost
$218.43
EV
76%
$167.08
Profit
−$73.14
after fee
Win %
0%
to profit
Avg float ≤ 0.127 (needs < 0.130)4 outcomesActive market

Required input float for each Glock-18 | Wasteland Rebel wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1296$122.2750.0%
Minimal Wear0.070–0.150≥ 0.1296 and < 0.2778no priced route—
Field-Tested0.150–0.380≥ 0.2778 and < 0.7037$50.2950.0%
Well-Worn0.380–0.450≥ 0.7037 and < 0.8333no priced route—
Battle-Scarred0.450–0.540≥ 0.8333 and any$63.5250.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.54.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.