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USP-S | Kill Confirmed
Reverse trade-up finder

Trade up to USP-S | Kill Confirmed

10 Classified skins from the Shadow Case collection can become USP-S | Kill Confirmed. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

CovertFloat range 0.00–1.00Shadow CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New USP-S | Kill Confirmed needs an average normalized input float below 0.0700 (output float 0.000–0.070). Best chance per contract: 50.0%.

USP-S | Kill Confirmed
Highest chance
FN50.0% chance· $369.49
Classified → Covert
Cost
$1,192
EV
31%
$370.80
Profit
−$869.27
after fee
Win %
0%
to profit
Avg float ≤ 0.068 (needs < 0.070)2 outcomesSome thin prices
USP-S | Kill Confirmed
FN35.0% chance· $369.49
Classified → Covert
Cost
$468.66
EV
69%
$323.40
Profit
−$187.44
after fee
Win %
0%
to profit
Avg float ≤ 0.070 (needs < 0.070)4 outcomesThin / unstable prices
USP-S | Kill Confirmed
CheapestBest EV
FN5.0% chance· $369.49
Classified → Covert
Cost
$347.28
EV
71%
$247.53
Profit
−$132.04
after fee
Win %
0%
to profit
Avg float ≤ 0.069 (needs < 0.070)4 outcomesActive market
USP-S | Kill Confirmed
FN5.0% chance· $369.49
Classified → Covert
Cost
$428.00
EV
51%
$218.22
Profit
−$238.24
after fee
Win %
0%
to profit
Avg float ≤ 0.069 (needs < 0.070)4 outcomesSome thin prices
USP-S | Kill Confirmed
FN5.0% chance· $369.49
Classified → Covert
Cost
$441.11
EV
55%
$243.38
Profit
−$229.47
after fee
Win %
0%
to profit
Avg float ≤ 0.070 (needs < 0.070)4 outcomesSome thin prices
USP-S | Kill Confirmed
Best profit odds
FN5.0% chance· $369.49
Classified → Covert
Cost
$712.53
EV
91%
$651.66
Profit
−$145.87
after fee
Win %
45%
to profit
Avg float ≤ 0.069 (needs < 0.070)4 outcomesThin / unstable prices

Required input float for each USP-S | Kill Confirmed wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0700$347.2850.0%
Minimal Wear0.070–0.150≥ 0.0700 and < 0.1500no priced route—
Field-Tested0.150–0.380≥ 0.1500 and < 0.3800$72.3125.0%
Well-Worn0.380–0.450≥ 0.3800 and < 0.4500no priced route—
Battle-Scarred0.450–1.000≥ 0.4500 and any$40.0050.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 1.00.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.