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XM1014 | XOXO
Reverse trade-up finder

Trade up to XM1014 | XOXO

10 Restricted skins from the Snakebite Case collection can become XM1014 | XOXO. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.90Snakebite CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New XM1014 | XOXO needs an average normalized input float below 0.0778 (output float 0.000–0.070). Best chance per contract: 33.3%.

XM1014 | XOXO
Highest chance
FN33.3% chance· $24.72
Restricted → Classified
Cost
$76.12
EV
20%
$15.06
Profit
−$63.02
after fee
Win %
0%
to profit
Avg float ≤ 0.078 (needs < 0.078)3 outcomesActive market
XM1014 | XOXO
FN6.7% chance· $24.72
Restricted → Classified
Cost
$51.80
EV
28%
$14.54
Profit
−$39.16
after fee
Win %
0%
to profit
Avg float ≤ 0.078 (needs < 0.078)6 outcomesActive market
XM1014 | XOXO
FN6.7% chance· $24.72
Restricted → Classified
Cost
$56.04
EV
36%
$20.06
Profit
−$38.60
after fee
Win %
0%
to profit
Avg float ≤ 0.078 (needs < 0.078)6 outcomesActive market
XM1014 | XOXO
CheapestBest EV
FN3.3% chance· $24.72
Restricted → Classified
Cost
$50.96
EV
41%
$20.71
Profit
−$32.95
after fee
Win %
0%
to profit
Avg float ≤ 0.077 (needs < 0.078)6 outcomesActive market
XM1014 | XOXO
FN3.3% chance· $24.72
Restricted → Classified
Cost
$52.95
EV
27%
$14.22
Profit
−$40.58
after fee
Win %
0%
to profit
Avg float ≤ 0.077 (needs < 0.078)6 outcomesActive market
XM1014 | XOXO
Best profit odds
FN3.3% chance· $24.72
Restricted → Classified
Cost
$80.56
EV
63%
$51.04
Profit
−$36.18
after fee
Win %
30%
to profit
Avg float ≤ 0.074 (needs < 0.078)6 outcomesActive market

Required input float for each XM1014 | XOXO wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0778$50.9633.3%
Minimal Wear0.070–0.150≥ 0.0778 and < 0.1667no priced route—
Field-Tested0.150–0.380≥ 0.1667 and < 0.4222$5.3420.0%
Well-Worn0.380–0.450≥ 0.4222 and < 0.5000no priced route—
Battle-Scarred0.450–0.900≥ 0.5000 and any$4.7533.3%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.90.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.