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★ Bowie Knife | Rust Coat
Knife finish

Bowie Knife | Rust Coat: price, cases and trade-ups

The Bowie Knife | Rust Coat starts at $71.21 on the Steam Market and drops from 2 cases, at best 1 in 11,730 per opening. It can also be made by trading up 5 Covert skins from one of those cases; the routes are below.

Rare Special ItemFloat range 0.40–1.00Spectrum 2 CaseSpectrum CaseAll Bowie Knife finishes
Price from
$71.21
Battle-Scarred
Drops from
2 cases
Spectrum 2 Case
Best drop odds
1 in 11,730
0.0085% per opening
Avg cost to unbox
$263,103.90
in the Spectrum 2 Case

Bowie Knife | Rust Coat price by wear

WearSteam priceStatTrak™ priceChance of this wear
Well-Worn$87.84$85.168.3%
Battle-Scarred$71.21$76.0691.7%

Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $71.21; unboxing this exact finish costs about $263,103.90 in openings on average.

Cases that drop the Bowie Knife | Rust Coat

CaseChance of this finishFinishes in poolOpen costAvg cost to unbox
Spectrum 2 Case0.0085% · 1 in 11,73030$22.43$263,103.90
Spectrum Case0.0085% · 1 in 11,73030$24.46$286,915.80

The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.

Trade up to the Bowie Knife | Rust Coat

Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Well-Worn ★ Bowie Knife | Rust Coat needs an average normalized input float below 0.0833 (output float 0.400–0.450). Best chance per contract: 3.3%.

★ Bowie Knife | Rust Coat
Highest chance
WW3.3% chance· $87.84
Covert → Knife / Gloves
Cost
$1,205
EV
36%
$432.78
Profit
−$829.14
after fee
Win %
10%
to profit
Avg float ≤ 0.082 (needs < 0.083)60 outcomesSome thin prices
★ Bowie Knife | Rust Coat
CheapestBest EV
WW0.67% chance· $87.84
Covert → Knife / Gloves
Cost
$613.12
EV
48%
$291.59
Profit
−$359.57
after fee
Win %
7%
to profit
Avg float ≤ 0.076 (needs < 0.083)58 outcomesActive market
★ Bowie Knife | Rust Coat
WW0.67% chance· $87.84
Covert → Knife / Gloves
Cost
$614.92
EV
47%
$291.59
Profit
−$361.37
after fee
Win %
7%
to profit
Avg float ≤ 0.076 (needs < 0.083)58 outcomesActive market
★ Bowie Knife | Rust Coat
WW0.67% chance· $87.84
Covert → Knife / Gloves
Cost
$716.48
EV
54%
$388.73
Profit
−$378.46
after fee
Win %
10%
to profit
Avg float ≤ 0.076 (needs < 0.083)54 outcomesActive market
★ Bowie Knife | Rust Coat
WW0.67% chance· $87.84
Covert → Knife / Gloves
Cost
$718.28
EV
54%
$388.73
Profit
−$380.26
after fee
Win %
10%
to profit
Avg float ≤ 0.076 (needs < 0.083)54 outcomesActive market
★ Bowie Knife | Rust Coat
Best profit odds
WW0.67% chance· $87.84
Covert → Knife / Gloves
Cost
$736.10
EV
53%
$387.19
Profit
−$399.41
after fee
Win %
19%
to profit
Avg float ≤ 0.083 (needs < 0.083)60 outcomesActive market

Required input float for each ★ Bowie Knife | Rust Coat wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory NewNot possible — outside this skin's 0.40–1.00 float range
Minimal WearNot possible — outside this skin's 0.40–1.00 float range
Field-TestedNot possible — outside this skin's 0.40–1.00 float range
Well-Worn0.400–0.450< 0.0833$613.123.3%
Battle-Scarred0.450–1.000≥ 0.0833 and any$262.983.3%

The average is over every input's float normalized to its own range. Output float = 0.40 + average × 0.60.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.