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★ Falchion Knife | Ultraviolet
Knife finish

Falchion Knife | Ultraviolet: price, cases and trade-ups

The Falchion Knife | Ultraviolet starts at $100.49 on the Steam Market and drops from 2 cases, at best 1 in 11,730 per opening. It can also be made by trading up 5 Covert skins from one of those cases; the routes are below.

Rare Special ItemFloat range 0.06–0.80Spectrum 2 CaseSpectrum CaseAll Falchion Knife finishes
Price from
$100.49
Well-Worn
Drops from
2 cases
Spectrum 2 Case
Best drop odds
1 in 11,730
0.0085% per opening
Avg cost to unbox
$263,103.90
in the Spectrum 2 Case

Falchion Knife | Ultraviolet price by wear

WearSteam priceStatTrak™ priceChance of this wear
Factory New——1.4%
Minimal Wear$156.42$168.2710.8%
Field-Tested$109.07$120.2731.1%
Well-Worn$100.49$115.949.5%
Battle-Scarred$102.60$112.1347.3%

Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $100.49; unboxing this exact finish costs about $263,103.90 in openings on average.

Cases that drop the Falchion Knife | Ultraviolet

CaseChance of this finishFinishes in poolOpen costAvg cost to unbox
Spectrum 2 Case0.0085% · 1 in 11,73030$22.43$263,103.90
Spectrum Case0.0085% · 1 in 11,73030$24.46$286,915.80

The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.

Trade up to the Falchion Knife | Ultraviolet

Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Field-Tested ★ Falchion Knife | Ultraviolet needs an average normalized input float of at least 0.1216 and below 0.4324 (output float 0.150–0.380). Best chance per contract: 3.3%.

★ Falchion Knife | Ultraviolet
Highest chance
FT3.3% chance· $109.07
Covert → Knife / Gloves
Cost
$661.88
EV
63%
$416.89
Profit
−$299.36
after fee
Win %
20%
to profit
Avg float ≤ 0.422 (needs < 0.432)30 outcomesActive market
★ Falchion Knife | Ultraviolet
Best profit odds
FT1.3% chance· $109.07
Covert → Knife / Gloves
Cost
$1,251
EV
66%
$821.34
Profit
−$536.42
after fee
Win %
29%
to profit
Avg float ≤ 0.422 (needs < 0.432)54 outcomesThin / unstable prices
★ Falchion Knife | Ultraviolet
Cheapest
FT0.67% chance· $109.07
Covert → Knife / Gloves
Cost
$284.78
EV
60%
$171.19
Profit
−$135.92
after fee
Win %
6%
to profit
Avg float ≤ 0.422 (needs < 0.432)43 outcomesActive market
★ Falchion Knife | Ultraviolet
FT0.67% chance· $109.07
Covert → Knife / Gloves
Cost
$314.62
EV
73%
$228.56
Profit
−$115.87
after fee
Win %
11%
to profit
Avg float ≤ 0.369 (needs < 0.432)43 outcomesActive market
★ Falchion Knife | Ultraviolet
Best EV
FT0.67% chance· $109.07
Covert → Knife / Gloves
Cost
$316.02
EV
77%
$242.63
Profit
−$105.04
after fee
Win %
15%
to profit
Avg float ≤ 0.422 (needs < 0.432)54 outcomesActive market
★ Falchion Knife | Ultraviolet
FT0.67% chance· $109.07
Covert → Knife / Gloves
Cost
$322.22
EV
75%
$242.63
Profit
−$111.24
after fee
Win %
15%
to profit
Avg float ≤ 0.422 (needs < 0.432)54 outcomesActive market

Required input float for each ★ Falchion Knife | Ultraviolet wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.060–0.070< 0.0135no priced route—
Minimal Wear0.070–0.150≥ 0.0135 and < 0.1216no priced route—
Field-Tested0.150–0.380≥ 0.1216 and < 0.4324$284.783.3%
Well-Worn0.380–0.450≥ 0.4324 and < 0.5270no priced route—
Battle-Scarred0.450–0.800≥ 0.5270 and any$265.703.3%

The average is over every input's float normalized to its own range. Output float = 0.06 + average × 0.74.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.