droplabz
M4A1-S | Player Two
Reverse trade-up finder

Trade up to M4A1-S | Player Two

10 Classified skins from the Prisma 2 Case collection can become M4A1-S | Player Two. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

CovertFloat range 0.00–0.84Prisma 2 CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New M4A1-S | Player Two needs an average normalized input float below 0.0833 (output float 0.000–0.070). Best chance per contract: 50.0%.

M4A1-S | Player Two
Highest chance
FN50.0% chance· $215.88
Classified → Covert
Cost
$421.90
EV
36%
$153.75
Profit
−$288.21
after fee
Win %
0%
to profit
Avg float ≤ 0.082 (needs < 0.083)2 outcomesActive market
M4A1-S | Player Two
Best EVBest profit odds
FN10.0% chance· $215.88
Classified → Covert
Cost
$303.22
EV
72%
$217.82
Profit
−$113.81
after fee
Win %
40%
to profit
Avg float ≤ 0.080 (needs < 0.083)4 outcomesActive market
M4A1-S | Player Two
Cheapest
FN5.0% chance· $215.88
Classified → Covert
Cost
$226.26
EV
46%
$104.21
Profit
−$135.64
after fee
Win %
0%
to profit
Avg float ≤ 0.083 (needs < 0.083)4 outcomesActive market
M4A1-S | Player Two
FN5.0% chance· $215.88
Classified → Covert
Cost
$253.80
EV
46%
$116.34
Profit
−$152.63
after fee
Win %
0%
to profit
Avg float ≤ 0.083 (needs < 0.083)4 outcomesActive market
M4A1-S | Player Two
FN5.0% chance· $215.88
Classified → Covert
Cost
$254.91
EV
46%
$116.49
Profit
−$153.62
after fee
Win %
0%
to profit
Avg float ≤ 0.083 (needs < 0.083)4 outcomesActive market
M4A1-S | Player Two
FN5.0% chance· $215.88
Classified → Covert
Cost
$256.74
EV
47%
$120.61
Profit
−$151.86
after fee
Win %
0%
to profit
Avg float ≤ 0.078 (needs < 0.083)4 outcomesActive market

Required input float for each M4A1-S | Player Two wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0833$226.2650.0%
Minimal Wear0.070–0.150≥ 0.0833 and < 0.1786no priced route—
Field-Tested0.150–0.380≥ 0.1786 and < 0.4524$46.6650.0%
Well-Worn0.380–0.450≥ 0.4524 and < 0.5357no priced route—
Battle-Scarred0.450–0.840≥ 0.5357 and any$43.8150.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.84.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.