- Cost
- $560.80
- EV
- 46%
- $256.29
- Profit
- −$337.94
- after fee
- Win %
- 4%
- to profit
Nomad Knife | Rust Coat: price, cases and trade-ups
The Nomad Knife | Rust Coat starts at $131.68 on the Steam Market and drops from 1 case, at best 1 in 10,948 per opening. It can also be made by trading up 5 Covert skins from that case; the routes are below.
Nomad Knife | Rust Coat price by wear
| Wear | Steam price | StatTrak™ price | Chance of this wear |
|---|---|---|---|
| Well-Worn | $148.97 | $165.79 | 8.3% |
| Battle-Scarred | $137.41 | $131.68 | 91.7% |
Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $131.68; unboxing this exact finish costs about $37,113.72 in openings on average.
Cases that drop the Nomad Knife | Rust Coat
| Case | Chance of this finish | Finishes in pool | Open cost | Avg cost to unbox |
|---|---|---|---|---|
| Fever Case | 0.0091% · 1 in 10,948 | 28 | $3.39 | $37,113.72 |
The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.
Trade up to the Nomad Knife | Rust Coat
Well-Worn ★ Nomad Knife | Rust Coat needs an average normalized input float below 0.0833 (output float 0.400–0.450). Best chance per contract: 3.6%.
- Cost
- $500.80
- EV
- 47%
- $233.87
- Profit
- −$297.43
- after fee
- Win %
- 6%
- to profit
- Cost
- $550.88
- EV
- 56%
- $310.84
- Profit
- −$280.58
- after fee
- Win %
- 9%
- to profit
- Cost
- $561.02
- EV
- 52%
- $289.49
- Profit
- −$309.29
- after fee
- Win %
- 8%
- to profit
- Cost
- $629.90
- EV
- 56%
- $354.75
- Profit
- −$321.42
- after fee
- Win %
- 11%
- to profit
- Cost
- $1,441
- EV
- 64%
- $920.25
- Profit
- −$640.30
- after fee
- Win %
- 18%
- to profit
Required input float for each ★ Nomad Knife | Rust Coat wear
| Wear | Output float | Avg normalized input float | Cheapest route | Best chance |
|---|---|---|---|---|
| Factory New | Not possible — outside this skin's 0.40–1.00 float range | |||
| Minimal Wear | Not possible — outside this skin's 0.40–1.00 float range | |||
| Field-Tested | Not possible — outside this skin's 0.40–1.00 float range | |||
| Well-Worn | 0.400–0.450 | < 0.0833 | $500.80 | 3.6% |
| Battle-Scarred | 0.450–1.000 | ≥ 0.0833 and any | $198.87 | 3.6% |
The average is over every input's float normalized to its own range. Output float = 0.40 + average × 0.60.
Other trade-up targets in this collection
How CS2 trade-up contracts work
Inputs & odds
10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.
Float math
Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.
Prices, fees & freshness
Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.
Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.