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P2000 | Imperial Dragon
Reverse trade-up finder

Trade up to P2000 | Imperial Dragon

10 Restricted skins from the Gamma Case collection can become P2000 | Imperial Dragon. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.63Gamma CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New P2000 | Imperial Dragon needs an average normalized input float below 0.1111 (output float 0.000–0.070). Best chance per contract: 33.3%.

P2000 | Imperial Dragon
Highest chance
FN33.3% chance· $68.70
Restricted → Classified
Cost
$77.60
EV
54%
$41.64
Profit
−$41.39
after fee
Win %
0%
to profit
Avg float ≤ 0.110 (needs < 0.111)3 outcomesActive market
P2000 | Imperial Dragon
FN10.0% chance· $68.70
Restricted → Classified
Cost
$34.39
EV
60%
$20.59
Profit
−$16.49
after fee
Win %
10%
to profit
Avg float ≤ 0.110 (needs < 0.111)6 outcomesSome thin prices
P2000 | Imperial Dragon
FN6.7% chance· $68.70
Restricted → Classified
Cost
$26.71
EV
58%
$15.49
Profit
−$13.24
after fee
Win %
7%
to profit
Avg float ≤ 0.111 (needs < 0.111)6 outcomesActive market
P2000 | Imperial Dragon
FN6.7% chance· $68.70
Restricted → Classified
Cost
$28.58
EV
59%
$16.85
Profit
−$13.93
after fee
Win %
7%
to profit
Avg float ≤ 0.110 (needs < 0.111)6 outcomesActive market
P2000 | Imperial Dragon
CheapestBest EV
FN3.3% chance· $68.70
Restricted → Classified
Cost
$24.38
EV
56%
$13.54
Profit
−$12.60
after fee
Win %
7%
to profit
Avg float ≤ 0.109 (needs < 0.111)6 outcomesActive market
P2000 | Imperial Dragon
Best profit odds
FN3.3% chance· $68.70
Restricted → Classified
Cost
$140.63
EV
71%
$100.45
Profit
−$53.28
after fee
Win %
30%
to profit
Avg float ≤ 0.110 (needs < 0.111)6 outcomesActive market

Required input float for each P2000 | Imperial Dragon wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1111$24.3833.3%
Minimal Wear0.070–0.150≥ 0.1111 and < 0.2381no priced route—
Field-Tested0.150–0.380≥ 0.2381 and < 0.6032$5.9033.3%
Well-Worn0.380–0.450≥ 0.6032 and < 0.7143no priced route—
Battle-Scarred0.450–0.630≥ 0.7143 and any$5.7033.3%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.63.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.