droplabz
SCAR-20 | Bloodsport
Reverse trade-up finder

Trade up to SCAR-20 | Bloodsport

10 Restricted skins from the Gamma Case collection can become SCAR-20 | Bloodsport. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.45Gamma CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New SCAR-20 | Bloodsport needs an average normalized input float below 0.1556 (output float 0.000–0.070). Best chance per contract: 33.3%.

SCAR-20 | Bloodsport
Highest chance
FN33.3% chance· $26.08
Restricted → Classified
Cost
$30.50
EV
78%
$23.93
Profit
−$9.69
after fee
Win %
0%
to profit
Avg float ≤ 0.150 (needs < 0.156)3 outcomesActive market
SCAR-20 | Bloodsport
Best profit odds
FN20.0% chance· $26.08
Restricted → Classified
Cost
$144.72
EV
68%
$98.16
Profit
−$59.36
after fee
Win %
40%
to profit
Avg float ≤ 0.149 (needs < 0.156)6 outcomesSome thin prices
SCAR-20 | Bloodsport
Cheapest
FN3.3% chance· $26.08
Restricted → Classified
Cost
$13.80
EV
54%
$7.50
Profit
−$7.28
after fee
Win %
7%
to profit
Avg float ≤ 0.155 (needs < 0.156)6 outcomesActive market
SCAR-20 | Bloodsport
FN3.3% chance· $26.08
Restricted → Classified
Cost
$14.57
EV
71%
$10.41
Profit
−$5.52
after fee
Win %
7%
to profit
Avg float ≤ 0.150 (needs < 0.156)6 outcomesActive market
SCAR-20 | Bloodsport
Best EV
FN3.3% chance· $26.08
Restricted → Classified
Cost
$14.84
EV
74%
$10.92
Profit
−$5.35
after fee
Win %
7%
to profit
Avg float ≤ 0.150 (needs < 0.156)6 outcomesActive market
SCAR-20 | Bloodsport
FN3.3% chance· $26.08
Restricted → Classified
Cost
$21.32
EV
82%
$17.41
Profit
−$6.18
after fee
Win %
7%
to profit
Avg float ≤ 0.150 (needs < 0.156)6 outcomesActive market

Required input float for each SCAR-20 | Bloodsport wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1556$13.8033.3%
Minimal Wear0.070–0.150≥ 0.1556 and < 0.3333no priced route—
Field-Tested0.150–0.380≥ 0.3333 and < 0.8444$5.6933.3%
Well-Worn0.380–0.450≥ 0.8444 and any$11.0433.3%
Battle-ScarredNot possible — outside this skin's 0.00–0.45 float range

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.45.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.