- Cost
- $91.90
- EV
- 29%
- $26.21
- Profit
- −$69.11
- after fee
- Win %
- 0%
- to profit
Trade up to P90 | Trigon
10 Restricted skins from the Operation Phoenix Weapon Case collection can become P90 | Trigon. Pick a wear to see every realistic route, its odds, cost and the input float it needs.
Minimal Wear P90 | Trigon needs an average normalized input float below 0.1045 (output float 0.080–0.150). Best chance per contract: 33.3%.
- Cost
- $30.52
- EV
- 39%
- $12.00
- Profit
- −$20.09
- after fee
- Win %
- 3%
- to profit
- Cost
- $31.95
- EV
- 33%
- $10.68
- Profit
- −$22.66
- after fee
- Win %
- 3%
- to profit
- Cost
- $34.48
- EV
- 35%
- $12.21
- Profit
- −$23.86
- after fee
- Win %
- 3%
- to profit
- Cost
- $38.65
- EV
- 51%
- $19.75
- Profit
- −$21.47
- after fee
- Win %
- 0%
- to profit
- Cost
- $75.85
- EV
- 59%
- $45.11
- Profit
- −$36.62
- after fee
- Win %
- 30%
- to profit
Required input float for each P90 | Trigon wear
| Wear | Output float | Avg normalized input float | Cheapest route | Best chance |
|---|---|---|---|---|
| Factory New | Not possible — outside this skin's 0.08–0.75 float range | |||
| Minimal Wear | 0.080–0.150 | < 0.1045 | $30.52 | 33.3% |
| Field-Tested | 0.150–0.380 | ≥ 0.1045 and < 0.4478 | $7.37 | 33.3% |
| Well-Worn | 0.380–0.450 | ≥ 0.4478 and < 0.5522 | no priced route | — |
| Battle-Scarred | 0.450–0.750 | ≥ 0.5522 and any | $7.35 | 33.3% |
The average is over every input's float normalized to its own range. Output float = 0.08 + average × 0.67.
Other trade-up targets in this collection
How CS2 trade-up contracts work
Inputs & odds
10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.
Float math
Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.
Prices, fees & freshness
Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.
Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.