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P90 | Wave Breaker
Reverse trade-up finder

Trade up to P90 | Wave Breaker

10 Mil-Spec Grade skins from the Fever Case collection can become P90 | Wave Breaker. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.00–0.95Fever CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New P90 | Wave Breaker needs an average normalized input float below 0.0736 (output float 0.000–0.070). Best chance per contract: 20.0%.

P90 | Wave Breaker
Highest chance
FN20.0% chance· $5.77
Mil-Spec → Restricted
Cost
$12.30
EV
43%
$5.27
Profit
−$7.71
after fee
Win %
0%
to profit
Avg float ≤ 0.070 (needs < 0.074)5 outcomesActive market
P90 | Wave Breaker
FN18.0% chance· $5.77
Mil-Spec → Restricted
Cost
$11.99
EV
40%
$4.75
Profit
−$7.86
after fee
Win %
2%
to profit
Avg float ≤ 0.074 (needs < 0.074)10 outcomesActive market
P90 | Wave Breaker
FN18.0% chance· $5.77
Mil-Spec → Restricted
Cost
$12.43
EV
43%
$5.38
Profit
−$7.76
after fee
Win %
2%
to profit
Avg float ≤ 0.073 (needs < 0.074)10 outcomesActive market
P90 | Wave Breaker
Cheapest
FN16.0% chance· $5.77
Mil-Spec → Restricted
Cost
$11.28
EV
34%
$3.83
Profit
−$7.95
after fee
Win %
0%
to profit
Avg float ≤ 0.073 (needs < 0.074)10 outcomesActive market
P90 | Wave Breaker
Best EV
FN16.0% chance· $5.77
Mil-Spec → Restricted
Cost
$14.44
EV
60%
$8.64
Profit
−$6.92
after fee
Win %
10%
to profit
Avg float ≤ 0.073 (needs < 0.074)9 outcomesActive market
P90 | Wave Breaker
Best profit odds
FN6.0% chance· $5.77
Mil-Spec → Restricted
Cost
$48.00
EV
78%
$37.64
Profit
−$15.27
after fee
Win %
42%
to profit
Avg float ≤ 0.070 (needs < 0.074)10 outcomesSome thin prices

Required input float for each P90 | Wave Breaker wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0736$11.2820.0%
Minimal Wear0.070–0.150≥ 0.0736 and < 0.1578no priced route—
Field-Tested0.150–0.380≥ 0.1578 and < 0.3998$1.6814.0%
Well-Worn0.380–0.450≥ 0.3998 and < 0.4734no priced route—
Battle-Scarred0.450–0.951≥ 0.4734 and any$0.8220.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.95.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.