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Sawed-Off | Analog Input
Reverse trade-up finder

Trade up to Sawed-Off | Analog Input

10 Mil-Spec Grade skins from the Kilowatt Case collection can become Sawed-Off | Analog Input. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.00–0.62Kilowatt CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New Sawed-Off | Analog Input needs an average normalized input float below 0.1131 (output float 0.000–0.070). Best chance per contract: 20.0%.

Sawed-Off | Analog Input
Highest chance
FN20.0% chance· $2.06
Mil-Spec → Restricted
Cost
$5.12
EV
29%
$1.49
Profit
−$3.82
after fee
Win %
0%
to profit
Avg float ≤ 0.113 (needs < 0.113)5 outcomesActive market
Sawed-Off | Analog Input
FN14.0% chance· $2.06
Mil-Spec → Restricted
Cost
$5.54
EV
49%
$2.73
Profit
−$3.17
after fee
Win %
6%
to profit
Avg float ≤ 0.113 (needs < 0.113)10 outcomesActive market
Sawed-Off | Analog Input
FN14.0% chance· $2.06
Mil-Spec → Restricted
Cost
$7.01
EV
60%
$4.24
Profit
−$3.32
after fee
Win %
18%
to profit
Avg float ≤ 0.113 (needs < 0.113)10 outcomesActive market
Sawed-Off | Analog Input
Best profit odds
FN12.0% chance· $2.06
Mil-Spec → Restricted
Cost
$103.62
EV
56%
$58.50
Profit
−$52.75
after fee
Win %
40%
to profit
Avg float ≤ 0.112 (needs < 0.113)8 outcomesSome thin prices
Sawed-Off | Analog Input
Cheapest
FN10.0% chance· $2.06
Mil-Spec → Restricted
Cost
$4.96
EV
28%
$1.41
Profit
−$3.73
after fee
Win %
0%
to profit
Avg float ≤ 0.113 (needs < 0.113)10 outcomesActive market
Sawed-Off | Analog Input
Best EV
FN2.0% chance· $2.06
Mil-Spec → Restricted
Cost
$8.52
EV
93%
$7.94
Profit
−$1.61
after fee
Win %
18%
to profit
Avg float ≤ 0.111 (needs < 0.113)10 outcomesActive market

Required input float for each Sawed-Off | Analog Input wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1131$4.9620.0%
Minimal Wear0.070–0.150≥ 0.1131 and < 0.2424no priced route—
Field-Tested0.150–0.380≥ 0.2424 and < 0.6140$0.8120.0%
Well-Worn0.380–0.450≥ 0.6140 and < 0.7271no priced route—
Battle-Scarred0.450–0.619≥ 0.7271 and anyno priced route—

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.62.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.