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★ Ursus Knife | Damascus Steel
Knife finish

Ursus Knife | Damascus Steel: price, cases and trade-ups

The Ursus Knife | Damascus Steel starts at $95.00 on the Steam Market and drops from 2 cases, at best 1 in 10,948 per opening. It can also be made by trading up 5 Covert skins from one of those cases; the routes are below.

Rare Special ItemFloat range 0.00–0.50Prisma 2 CasePrisma CaseAll Ursus Knife finishes
Price from
$95.00
StatTrak™ Battle-Scarred
Drops from
2 cases
Prisma 2 Case
Best drop odds
1 in 10,948
0.0091% per opening
Avg cost to unbox
$49,813.40
in the Prisma 2 Case

Ursus Knife | Damascus Steel price by wear

WearSteam priceStatTrak™ priceChance of this wear
Factory New$139.35$157.7614.0%
Minimal Wear$116.10$119.0616.0%
Field-Tested$110.48$120.9846.0%
Well-Worn$103.19$100.0214.0%
Battle-Scarred$110.91$95.0010.0%

Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $95.00; unboxing this exact finish costs about $49,813.40 in openings on average.

Cases that drop the Ursus Knife | Damascus Steel

CaseChance of this finishFinishes in poolOpen costAvg cost to unbox
Prisma 2 Case0.0091% · 1 in 10,94828$4.55$49,813.40
Prisma Case0.0091% · 1 in 10,94828$18.21$199,363.08

The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.

Trade up to the Ursus Knife | Damascus Steel

Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New ★ Ursus Knife | Damascus Steel needs an average normalized input float below 0.1400 (output float 0.000–0.070). Best chance per contract: 3.6%.

★ Ursus Knife | Damascus Steel
Highest chance
FN3.6% chance· $139.35
Covert → Knife / Gloves
Cost
$478.71
EV
69%
$330.02
Profit
−$191.74
after fee
Win %
14%
to profit
Avg float ≤ 0.140 (needs < 0.140)56 outcomesActive market
★ Ursus Knife | Damascus Steel
FN2.9% chance· $139.35
Covert → Knife / Gloves
Cost
$448.60
EV
67%
$301.38
Profit
−$186.53
after fee
Win %
15%
to profit
Avg float ≤ 0.140 (needs < 0.140)80 outcomesActive market
★ Ursus Knife | Damascus Steel
Cheapest
FN0.71% chance· $139.35
Covert → Knife / Gloves
Cost
$328.99
EV
48%
$158.58
Profit
−$191.10
after fee
Win %
7%
to profit
Avg float ≤ 0.140 (needs < 0.140)41 outcomesActive market
★ Ursus Knife | Damascus Steel
Best EV
FN0.71% chance· $139.35
Covert → Knife / Gloves
Cost
$417.19
EV
65%
$272.15
Profit
−$180.54
after fee
Win %
17%
to profit
Avg float ≤ 0.140 (needs < 0.140)80 outcomesActive market
★ Ursus Knife | Damascus Steel
FN0.71% chance· $139.35
Covert → Knife / Gloves
Cost
$418.59
EV
64%
$266.13
Profit
−$187.17
after fee
Win %
15%
to profit
Avg float ≤ 0.140 (needs < 0.140)56 outcomesActive market
★ Ursus Knife | Damascus Steel
Best profit odds
FN0.71% chance· $139.35
Covert → Knife / Gloves
Cost
$1,128
EV
78%
$876.36
Profit
−$365.54
after fee
Win %
25%
to profit
Avg float ≤ 0.132 (needs < 0.140)41 outcomesActive market

Required input float for each ★ Ursus Knife | Damascus Steel wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1400$328.993.6%
Minimal Wear0.070–0.150≥ 0.1400 and < 0.3000no priced route—
Field-Tested0.150–0.380≥ 0.3000 and < 0.7600$212.833.6%
Well-Worn0.380–0.450≥ 0.7600 and < 0.9000no priced route—
Battle-Scarred0.450–0.500≥ 0.9000 and anyno priced route—

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.50.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.