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★ Falchion Knife | Fade
Knife finish

Falchion Knife | Fade: price, cases and trade-ups

The Falchion Knife | Fade starts at $293.51 on the Steam Market and drops from 1 case, at best 1 in 5,083 per opening. It can also be made by trading up 5 Covert skins from that case; the routes are below.

Rare Special ItemFloat range 0.00–0.08Falchion CaseAll Falchion Knife finishes
Price from
$293.51
Factory New
Drops from
1 case
Falchion Case
Best drop odds
1 in 5,083
0.0197% per opening
Avg cost to unbox
$97,542.77
in the Falchion Case

Falchion Knife | Fade price by wear

WearSteam priceStatTrak™ priceChance of this wear
Factory New$293.51$374.6887.5%
Minimal Wear$322.00—12.5%

Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $293.51; unboxing this exact finish costs about $97,542.77 in openings on average.

Cases that drop the Falchion Knife | Fade

CaseChance of this finishFinishes in poolOpen costAvg cost to unbox
Falchion Case0.0197% · 1 in 5,08313$19.19$97,542.77

The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.

Trade up to the Falchion Knife | Fade

Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New ★ Falchion Knife | Fade needs an average normalized input float below 0.8750 (output float 0.000–0.070). Best chance per contract: 7.7%.

★ Falchion Knife | Fade
Highest chance
FN7.7% chance· $293.51
Covert → Knife / Gloves
Cost
$208.01
EV
67%
$138.68
Profit
−$87.42
after fee
Win %
15%
to profit
Avg float ≤ 0.780 (needs < 0.875)13 outcomesActive market
★ Falchion Knife | Fade
Cheapest
FN1.5% chance· $293.51
Covert → Knife / Gloves
Cost
$183.71
EV
79%
$145.43
Profit
−$57.25
after fee
Win %
28%
to profit
Avg float ≤ 0.762 (needs < 0.875)26 outcomesSome thin prices
★ Falchion Knife | Fade
FN1.5% chance· $293.51
Covert → Knife / Gloves
Cost
$199.11
EV
71%
$141.99
Profit
−$75.64
after fee
Win %
16%
to profit
Avg float ≤ 0.804 (needs < 0.875)37 outcomesActive market
★ Falchion Knife | Fade
FN1.5% chance· $293.51
Covert → Knife / Gloves
Cost
$205.97
EV
79%
$162.63
Profit
−$64.55
after fee
Win %
15%
to profit
Avg float ≤ 0.864 (needs < 0.875)26 outcomesActive market
★ Falchion Knife | Fade
FN1.5% chance· $293.51
Covert → Knife / Gloves
Cost
$257.78
EV
84%
$215.79
Profit
−$70.13
after fee
Win %
20%
to profit
Avg float ≤ 0.863 (needs < 0.875)65 outcomesSome thin prices
★ Falchion Knife | Fade
Best EVBest profit odds
FN1.5% chance· $293.51
Covert → Knife / Gloves
Cost
$340.75
EV
105%
$358.22
Profit
−$29.26
after fee
Win %
34%
to profit
Avg float ≤ 0.680 (needs < 0.875)78 outcomesSome thin prices

Required input float for each ★ Falchion Knife | Fade wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.8750$183.717.7%
Minimal Wear0.070–0.080≥ 0.8750 and anyno priced route—
Field-TestedNot possible — outside this skin's 0.00–0.08 float range
Well-WornNot possible — outside this skin's 0.00–0.08 float range
Battle-ScarredNot possible — outside this skin's 0.00–0.08 float range

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.08.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.