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MAC-10 | Graven
Reverse trade-up finder

Trade up to MAC-10 | Graven

10 Mil-Spec Grade skins from the Operation Bravo Case collection can become MAC-10 | Graven. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.06–0.80Operation Bravo CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New MAC-10 | Graven needs an average normalized input float below 0.0135 (output float 0.060–0.070). Best chance per contract: 25.0%.

MAC-10 | Graven
Highest chance
FN25.0% chance· $98.01
Mil-Spec → Restricted
Cost
$365.70
EV
31%
$114.85
Profit
−$265.83
after fee
Win %
0%
to profit
Avg float ≤ 0.014 (needs < 0.014)4 outcomesThin / unstable prices
MAC-10 | Graven
FN22.5% chance· $98.01
Mil-Spec → Restricted
Cost
$363.12
EV
30%
$110.11
Profit
−$267.37
after fee
Win %
0%
to profit
Avg float ≤ 0.014 (needs < 0.014)8 outcomesThin / unstable prices
MAC-10 | Graven
FN22.5% chance· $98.01
Mil-Spec → Restricted
Cost
$363.39
EV
30%
$107.62
Profit
−$269.81
after fee
Win %
0%
to profit
Avg float ≤ 0.014 (needs < 0.014)8 outcomesThin / unstable prices
MAC-10 | Graven
FN22.5% chance· $98.01
Mil-Spec → Restricted
Cost
$385.04
EV
29%
$111.22
Profit
−$288.33
after fee
Win %
0%
to profit
Avg float ≤ 0.014 (needs < 0.014)9 outcomesThin / unstable prices
MAC-10 | Graven
CheapestBest EVBest profit odds
FN2.5% chance· $98.01
Mil-Spec → Restricted
Cost
$126.48
EV
14%
$18.15
Profit
−$110.70
after fee
Win %
0%
to profit
Avg float ≤ 0.012 (needs < 0.014)9 outcomesThin / unstable prices
MAC-10 | Graven
FN2.5% chance· $98.01
Mil-Spec → Restricted
Cost
$250.86
EV
11%
$26.92
Profit
−$227.45
after fee
Win %
0%
to profit
Avg float ≤ 0.014 (needs < 0.014)10 outcomesThin / unstable prices

Required input float for each MAC-10 | Graven wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.060–0.070< 0.0135$126.4825.0%
Minimal Wear0.070–0.150≥ 0.0135 and < 0.1216$14.8825.0%
Field-Tested0.150–0.380≥ 0.1216 and < 0.4324$5.0825.0%
Well-Worn0.380–0.450≥ 0.4324 and < 0.5270$9.8425.0%
Battle-Scarred0.450–0.800≥ 0.5270 and any$6.5025.0%

The average is over every input's float normalized to its own range. Output float = 0.06 + average × 0.74.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.