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M4A4 | Zirka
Reverse trade-up finder

Trade up to M4A4 | Zirka

10 Mil-Spec Grade skins from the Operation Bravo Case collection can become M4A4 | Zirka. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.06–0.42Operation Bravo CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New M4A4 | Zirka needs an average normalized input float below 0.0278 (output float 0.060–0.070). Best chance per contract: 25.0%.

M4A4 | Zirka
Highest chance
FN25.0% chance· $143.29
Mil-Spec → Restricted
Cost
$335.99
EV
21%
$72.15
Profit
−$273.26
after fee
Win %
0%
to profit
Avg float ≤ 0.024 (needs < 0.028)4 outcomesThin / unstable prices
M4A4 | Zirka
FN7.5% chance· $143.29
Mil-Spec → Restricted
Cost
$157.45
EV
36%
$56.19
Profit
−$108.59
after fee
Win %
0%
to profit
Avg float ≤ 0.027 (needs < 0.028)9 outcomesThin / unstable prices
M4A4 | Zirka
CheapestBest EV
FN2.5% chance· $143.29
Mil-Spec → Restricted
Cost
$56.25
EV
28%
$15.91
Profit
−$42.41
after fee
Win %
5%
to profit
Avg float ≤ 0.025 (needs < 0.028)9 outcomesSome thin prices
M4A4 | Zirka
FN2.5% chance· $143.29
Mil-Spec → Restricted
Cost
$69.33
EV
36%
$24.88
Profit
−$47.69
after fee
Win %
3%
to profit
Avg float ≤ 0.027 (needs < 0.028)8 outcomesThin / unstable prices
M4A4 | Zirka
FN2.5% chance· $143.29
Mil-Spec → Restricted
Cost
$96.77
EV
14%
$13.88
Profit
−$84.70
after fee
Win %
3%
to profit
Avg float ≤ 0.023 (needs < 0.028)9 outcomesSome thin prices
M4A4 | Zirka
Best profit odds
FN2.5% chance· $143.29
Mil-Spec → Restricted
Cost
$134.24
EV
56%
$74.83
Profit
−$69.17
after fee
Win %
23%
to profit
Avg float ≤ 0.027 (needs < 0.028)8 outcomesThin / unstable prices

Required input float for each M4A4 | Zirka wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.060–0.070< 0.0278$56.2525.0%
Minimal Wear0.070–0.150≥ 0.0278 and < 0.2500$5.8815.0%
Field-Tested0.150–0.380≥ 0.2500 and < 0.8889$4.9825.0%
Well-Worn0.380–0.420≥ 0.8889 and anyno priced route—
Battle-ScarredNot possible — outside this skin's 0.06–0.42 float range

The average is over every input's float normalized to its own range. Output float = 0.06 + average × 0.36.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.