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MP9 | Mount Fuji
Reverse trade-up finder

Trade up to MP9 | Mount Fuji

10 Mil-Spec Grade skins from the Operation Riptide Case collection can become MP9 | Mount Fuji. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.00–0.55Operation Riptide CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New MP9 | Mount Fuji needs an average normalized input float below 0.1273 (output float 0.000–0.070). Best chance per contract: 20.0%.

MP9 | Mount Fuji
Highest chance
FN20.0% chance· $30.98
Mil-Spec → Restricted
Cost
$35.44
EV
55%
$19.33
Profit
−$18.63
after fee
Win %
0%
to profit
Avg float ≤ 0.123 (needs < 0.127)5 outcomesActive market
MP9 | Mount Fuji
Best profit odds
FN6.0% chance· $30.98
Mil-Spec → Restricted
Cost
$14.72
EV
81%
$11.86
Profit
−$4.41
after fee
Win %
32%
to profit
Avg float ≤ 0.127 (needs < 0.127)10 outcomesActive market
MP9 | Mount Fuji
Cheapest
FN2.0% chance· $30.98
Mil-Spec → Restricted
Cost
$6.37
EV
50%
$3.20
Profit
−$3.59
after fee
Win %
8%
to profit
Avg float ≤ 0.126 (needs < 0.127)10 outcomesActive market
MP9 | Mount Fuji
FN2.0% chance· $30.98
Mil-Spec → Restricted
Cost
$6.45
EV
49%
$3.14
Profit
−$3.72
after fee
Win %
8%
to profit
Avg float ≤ 0.127 (needs < 0.127)10 outcomesActive market
MP9 | Mount Fuji
FN2.0% chance· $30.98
Mil-Spec → Restricted
Cost
$6.46
EV
47%
$3.06
Profit
−$3.80
after fee
Win %
8%
to profit
Avg float ≤ 0.127 (needs < 0.127)10 outcomesActive market
MP9 | Mount Fuji
Best EV
FN2.0% chance· $30.98
Mil-Spec → Restricted
Cost
$10.22
EV
95%
$9.73
Profit
−$1.76
after fee
Win %
24%
to profit
Avg float ≤ 0.127 (needs < 0.127)10 outcomesActive market

Required input float for each MP9 | Mount Fuji wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1273$6.3720.0%
Minimal Wear0.070–0.150≥ 0.1273 and < 0.2727no priced route—
Field-Tested0.150–0.380≥ 0.2727 and < 0.6909$1.4620.0%
Well-Worn0.380–0.450≥ 0.6909 and < 0.8182no priced route—
Battle-Scarred0.450–0.550≥ 0.8182 and anyno priced route—

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.55.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.