- Cost
- $291.95
- EV
- 84%
- $246.15
- Profit
- −$77.91
- after fee
- Win %
- 18%
- to profit
Skeleton Knife | Ultraviolet: price, cases and trade-ups
The Skeleton Knife | Ultraviolet starts at $234.93 on the Steam Market and drops from 1 case, at best 1 in 10,948 per opening. It can also be made by trading up 5 Covert skins from that case; the routes are below.
Skeleton Knife | Ultraviolet price by wear
| Wear | Steam price | StatTrak™ price | Chance of this wear |
|---|---|---|---|
| Factory New | $503.59 | — | 1.4% |
| Minimal Wear | $366.91 | $276.97 | 10.8% |
| Field-Tested | $289.71 | $295.88 | 31.1% |
| Well-Worn | $270.76 | $234.93 | 9.5% |
| Battle-Scarred | $248.77 | $250.19 | 47.3% |
Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $234.93; unboxing this exact finish costs about $37,113.72 in openings on average.
Cases that drop the Skeleton Knife | Ultraviolet
| Case | Chance of this finish | Finishes in pool | Open cost | Avg cost to unbox |
|---|---|---|---|---|
| Fever Case | 0.0091% · 1 in 10,948 | 28 | $3.39 | $37,113.72 |
The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.
Trade up to the Skeleton Knife | Ultraviolet
Field-Tested ★ Skeleton Knife | Ultraviolet needs an average normalized input float of at least 0.1216 and below 0.4324 (output float 0.150–0.380). Best chance per contract: 3.6%.
- Cost
- $308.62
- EV
- 92%
- $282.65
- Profit
- −$62.83
- after fee
- Win %
- 24%
- to profit
- Cost
- $465.53
- EV
- 86%
- $400.21
- Profit
- −$117.52
- after fee
- Win %
- 29%
- to profit
- Cost
- $243.29
- EV
- 90%
- $217.90
- Profit
- −$53.82
- after fee
- Win %
- 26%
- to profit
- Cost
- $254.51
- EV
- 86%
- $217.90
- Profit
- −$65.04
- after fee
- Win %
- 18%
- to profit
- Cost
- $209.51
- EV
- 65%
- $137.04
- Profit
- −$90.35
- after fee
- Win %
- 14%
- to profit
Required input float for each ★ Skeleton Knife | Ultraviolet wear
| Wear | Output float | Avg normalized input float | Cheapest route | Best chance |
|---|---|---|---|---|
| Factory New | 0.060–0.070 | < 0.0135 | no priced route | — |
| Minimal Wear | 0.070–0.150 | ≥ 0.0135 and < 0.1216 | no priced route | — |
| Field-Tested | 0.150–0.380 | ≥ 0.1216 and < 0.4324 | $209.51 | 3.6% |
| Well-Worn | 0.380–0.450 | ≥ 0.4324 and < 0.5270 | no priced route | — |
| Battle-Scarred | 0.450–0.800 | ≥ 0.5270 and any | no priced route | — |
The average is over every input's float normalized to its own range. Output float = 0.06 + average × 0.74.
Other trade-up targets in this collection
How CS2 trade-up contracts work
Inputs & odds
10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.
Float math
Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.
Prices, fees & freshness
Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.
Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.