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SSG 08 | Big Iron
Reverse trade-up finder

Trade up to SSG 08 | Big Iron

10 Restricted skins from the Shadow Case collection can become SSG 08 | Big Iron. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.64Shadow CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New SSG 08 | Big Iron needs an average normalized input float below 0.1094 (output float 0.000–0.070). Best chance per contract: 33.3%.

SSG 08 | Big Iron
Highest chance
FN33.3% chance· $62.64
Restricted → Classified
Cost
$81.82
EV
49%
$40.49
Profit
−$46.61
after fee
Win %
0%
to profit
Avg float ≤ 0.102 (needs < 0.109)3 outcomesActive market
SSG 08 | Big Iron
CheapestBest EV
FN3.3% chance· $62.64
Restricted → Classified
Cost
$25.06
EV
54%
$13.43
Profit
−$13.38
after fee
Win %
7%
to profit
Avg float ≤ 0.109 (needs < 0.109)6 outcomesActive market
SSG 08 | Big Iron
FN3.3% chance· $62.64
Restricted → Classified
Cost
$26.49
EV
46%
$12.11
Profit
−$15.96
after fee
Win %
7%
to profit
Avg float ≤ 0.109 (needs < 0.109)6 outcomesActive market
SSG 08 | Big Iron
FN3.3% chance· $62.64
Restricted → Classified
Cost
$29.02
EV
47%
$13.64
Profit
−$17.16
after fee
Win %
7%
to profit
Avg float ≤ 0.105 (needs < 0.109)6 outcomesActive market
SSG 08 | Big Iron
FN3.3% chance· $62.64
Restricted → Classified
Cost
$33.19
EV
64%
$21.18
Profit
−$14.77
after fee
Win %
7%
to profit
Avg float ≤ 0.109 (needs < 0.109)6 outcomesSome thin prices
SSG 08 | Big Iron
Best profit odds
FN3.3% chance· $62.64
Restricted → Classified
Cost
$71.59
EV
65%
$46.54
Profit
−$31.12
after fee
Win %
30%
to profit
Avg float ≤ 0.102 (needs < 0.109)6 outcomesSome thin prices

Required input float for each SSG 08 | Big Iron wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1094$25.0633.3%
Minimal Wear0.070–0.150≥ 0.1094 and < 0.2344no priced route—
Field-Tested0.150–0.380≥ 0.2344 and < 0.5938$5.9333.3%
Well-Worn0.380–0.450≥ 0.5938 and < 0.7031no priced route—
Battle-Scarred0.450–0.640≥ 0.7031 and any$5.7433.3%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.64.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.