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USP-S | Caiman
Reverse trade-up finder

Trade up to USP-S | Caiman

10 Restricted skins from the Huntsman Weapon Case collection can become USP-S | Caiman. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.40Huntsman Weapon CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New USP-S | Caiman needs an average normalized input float below 0.1750 (output float 0.000–0.070). Best chance per contract: 33.3%.

USP-S | Caiman
Highest chance
FN33.3% chance· $103.08
Restricted → Classified
Cost
$140.46
EV
42%
$58.46
Profit
−$89.63
after fee
Win %
0%
to profit
Avg float ≤ 0.175 (needs < 0.175)3 outcomesSome thin prices
USP-S | Caiman
Best profit odds
FN6.7% chance· $103.08
Restricted → Classified
Cost
$173.96
EV
68%
$118.42
Profit
−$70.99
after fee
Win %
27%
to profit
Avg float ≤ 0.172 (needs < 0.175)6 outcomesSome thin prices
USP-S | Caiman
Cheapest
FN3.3% chance· $103.08
Restricted → Classified
Cost
$18.85
EV
60%
$11.35
Profit
−$8.98
after fee
Win %
10%
to profit
Avg float ≤ 0.175 (needs < 0.175)6 outcomesActive market
USP-S | Caiman
FN3.3% chance· $103.08
Restricted → Classified
Cost
$19.51
EV
65%
$12.67
Profit
−$8.50
after fee
Win %
10%
to profit
Avg float ≤ 0.174 (needs < 0.175)6 outcomesActive market
USP-S | Caiman
Best EV
FN3.3% chance· $103.08
Restricted → Classified
Cost
$20.38
EV
68%
$13.79
Profit
−$8.39
after fee
Win %
10%
to profit
Avg float ≤ 0.172 (needs < 0.175)6 outcomesActive market
USP-S | Caiman
FN3.3% chance· $103.08
Restricted → Classified
Cost
$26.65
EV
77%
$20.62
Profit
−$8.72
after fee
Win %
10%
to profit
Avg float ≤ 0.165 (needs < 0.175)6 outcomesActive market

Required input float for each USP-S | Caiman wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1750$18.8533.3%
Minimal Wear0.070–0.150≥ 0.1750 and < 0.3750no priced route—
Field-Tested0.150–0.380≥ 0.3750 and < 0.9500$10.3033.3%
Well-Worn0.380–0.400≥ 0.9500 and anyno priced route—
Battle-ScarredNot possible — outside this skin's 0.00–0.40 float range

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.40.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.