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XM1014 | Entombed
Reverse trade-up finder

Trade up to XM1014 | Entombed

10 Restricted skins from the Fracture Case collection can become XM1014 | Entombed. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

ClassifiedFloat range 0.00–0.50Fracture CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New XM1014 | Entombed needs an average normalized input float below 0.1400 (output float 0.000–0.070). Best chance per contract: 33.3%.

XM1014 | Entombed
Highest chance
FN33.3% chance· $9.96
Restricted → Classified
Cost
$18.12
EV
49%
$8.93
Profit
−$10.35
after fee
Win %
0%
to profit
Avg float ≤ 0.138 (needs < 0.140)3 outcomesActive market
XM1014 | Entombed
FN26.7% chance· $9.96
Restricted → Classified
Cost
$16.06
EV
56%
$8.93
Profit
−$8.29
after fee
Win %
0%
to profit
Avg float ≤ 0.140 (needs < 0.140)6 outcomesActive market
XM1014 | Entombed
Best profit odds
FN10.0% chance· $9.96
Restricted → Classified
Cost
$143.89
EV
67%
$96.07
Profit
−$60.35
after fee
Win %
47%
to profit
Avg float ≤ 0.137 (needs < 0.140)6 outcomesSome thin prices
XM1014 | Entombed
CheapestBest EV
FN3.3% chance· $9.96
Restricted → Classified
Cost
$14.68
EV
58%
$8.55
Profit
−$7.25
after fee
Win %
0%
to profit
Avg float ≤ 0.140 (needs < 0.140)6 outcomesActive market
XM1014 | Entombed
FN3.3% chance· $9.96
Restricted → Classified
Cost
$15.22
EV
59%
$8.91
Profit
−$7.47
after fee
Win %
0%
to profit
Avg float ≤ 0.139 (needs < 0.140)6 outcomesActive market
XM1014 | Entombed
FN3.3% chance· $9.96
Restricted → Classified
Cost
$16.29
EV
63%
$10.27
Profit
−$7.36
after fee
Win %
0%
to profit
Avg float ≤ 0.140 (needs < 0.140)6 outcomesActive market

Required input float for each XM1014 | Entombed wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1400$14.6833.3%
Minimal Wear0.070–0.150≥ 0.1400 and < 0.3000no priced route—
Field-Tested0.150–0.380≥ 0.3000 and < 0.7600$4.9633.3%
Well-Worn0.380–0.450≥ 0.7600 and < 0.9000no priced route—
Battle-Scarred0.450–0.500≥ 0.9000 and anyno priced route—

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.50.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.