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Negev | Loudmouth
Reverse trade-up finder

Trade up to Negev | Loudmouth

10 Mil-Spec Grade skins from the Falchion Case collection can become Negev | Loudmouth. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.14–0.65Falchion CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Minimal Wear Negev | Loudmouth needs an average normalized input float below 0.0196 (output float 0.140–0.150). Best chance per contract: 2.0%.

Negev | Loudmouth
Highest chanceCheapestBest EVBest profit odds
MW2.0% chance· $25.82
Mil-Spec → Restricted
Cost
$92.54
EV
9%
$8.74
Profit
−$84.94
after fee
Win %
0%
to profit
Avg float ≤ 0.017 (needs < 0.020)10 outcomesSome thin prices
Negev | Loudmouth
MW2.0% chance· $25.82
Mil-Spec → Restricted
Cost
$216.92
EV
8%
$17.52
Profit
−$201.69
after fee
Win %
0%
to profit
Avg float ≤ 0.019 (needs < 0.020)11 outcomesActive market
Negev | Loudmouth
MW2.0% chance· $25.82
Mil-Spec → Restricted
Cost
$308.54
EV
20%
$62.85
Profit
−$253.89
after fee
Win %
0%
to profit
Avg float ≤ 0.019 (needs < 0.020)9 outcomesSome thin prices
Negev | Loudmouth
MW2.0% chance· $25.82
Mil-Spec → Restricted
Cost
$310.97
EV
13%
$40.37
Profit
−$275.87
after fee
Win %
0%
to profit
Avg float ≤ 0.019 (needs < 0.020)9 outcomesSome thin prices
Negev | Loudmouth
MW2.0% chance· $25.82
Mil-Spec → Restricted
Cost
$331.76
EV
20%
$67.01
Profit
−$273.49
after fee
Win %
0%
to profit
Avg float ≤ 0.019 (needs < 0.020)9 outcomesThin / unstable prices
Negev | Loudmouth
MW2.0% chance· $25.82
Mil-Spec → Restricted
Cost
$505.82
EV
7%
$33.17
Profit
−$476.98
after fee
Win %
0%
to profit
Avg float ≤ 0.019 (needs < 0.020)10 outcomesThin / unstable prices

Required input float for each Negev | Loudmouth wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory NewNot possible — outside this skin's 0.14–0.65 float range
Minimal Wear0.140–0.150< 0.0196$92.542.0%
Field-Tested0.150–0.380≥ 0.0196 and < 0.4706$1.2720.0%
Well-Worn0.380–0.450≥ 0.4706 and < 0.6078$1.4620.0%
Battle-Scarred0.450–0.650≥ 0.6078 and any$1.3720.0%

The average is over every input's float normalized to its own range. Output float = 0.14 + average × 0.51.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.