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★ Shadow Daggers | Crimson Web
Knife finish

Shadow Daggers | Crimson Web: price, cases and trade-ups

The Shadow Daggers | Crimson Web starts at $83.66 on the Steam Market and drops from 1 case, at best 1 in 5,083 per opening. It can also be made by trading up 5 Covert skins from that case; the routes are below.

Rare Special ItemFloat range 0.06–0.80Shadow CaseAll Shadow Daggers finishes
Price from
$83.66
Battle-Scarred
Drops from
1 case
Shadow Case
Best drop odds
1 in 5,083
0.0197% per opening
Avg cost to unbox
$88,596.69
in the Shadow Case

Shadow Daggers | Crimson Web price by wear

WearSteam priceStatTrak™ priceChance of this wear
Factory New——1.4%
Minimal Wear$133.58$159.5610.8%
Field-Tested$93.32$112.6931.1%
Well-Worn$85.54—9.5%
Battle-Scarred$83.66$119.9847.3%

Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $83.66; unboxing this exact finish costs about $88,596.69 in openings on average.

Cases that drop the Shadow Daggers | Crimson Web

CaseChance of this finishFinishes in poolOpen costAvg cost to unbox
Shadow Case0.0197% · 1 in 5,08313$17.43$88,596.69

The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.

Trade up to the Shadow Daggers | Crimson Web

Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Field-Tested ★ Shadow Daggers | Crimson Web needs an average normalized input float of at least 0.1216 and below 0.4324 (output float 0.150–0.380). Best chance per contract: 7.7%.

★ Shadow Daggers | Crimson Web
Highest chance
FT7.7% chance· $93.32
Covert → Knife / Gloves
Cost
$408.38
EV
21%
$86.91
Profit
−$332.81
after fee
Win %
0%
to profit
Avg float ≤ 0.422 (needs < 0.432)13 outcomesActive market
★ Shadow Daggers | Crimson Web
Best profit odds
FT3.1% chance· $93.32
Covert → Knife / Gloves
Cost
$1,151
EV
60%
$689.34
Profit
−$551.60
after fee
Win %
25%
to profit
Avg float ≤ 0.422 (needs < 0.432)37 outcomesThin / unstable prices
★ Shadow Daggers | Crimson Web
Cheapest
FT1.5% chance· $93.32
Covert → Knife / Gloves
Cost
$233.48
EV
45%
$105.19
Profit
−$142.01
after fee
Win %
0%
to profit
Avg float ≤ 0.422 (needs < 0.432)26 outcomesActive market
★ Shadow Daggers | Crimson Web
Best EV
FT1.5% chance· $93.32
Covert → Knife / Gloves
Cost
$265.14
EV
67%
$176.63
Profit
−$111.55
after fee
Win %
10%
to profit
Avg float ≤ 0.422 (needs < 0.432)37 outcomesActive market
★ Shadow Daggers | Crimson Web
FT1.5% chance· $93.32
Covert → Knife / Gloves
Cost
$270.92
EV
65%
$176.63
Profit
−$117.33
after fee
Win %
10%
to profit
Avg float ≤ 0.422 (needs < 0.432)37 outcomesActive market
★ Shadow Daggers | Crimson Web
FT1.5% chance· $93.32
Covert → Knife / Gloves
Cost
$311.00
EV
69%
$214.30
Profit
−$124.65
after fee
Win %
14%
to profit
Avg float ≤ 0.394 (needs < 0.432)41 outcomesActive market

Required input float for each ★ Shadow Daggers | Crimson Web wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.060–0.070< 0.0135no priced route—
Minimal Wear0.070–0.150≥ 0.0135 and < 0.1216no priced route—
Field-Tested0.150–0.380≥ 0.1216 and < 0.4324$233.487.7%
Well-Worn0.380–0.450≥ 0.4324 and < 0.5270no priced route—
Battle-Scarred0.450–0.800≥ 0.5270 and anyno priced route—

The average is over every input's float normalized to its own range. Output float = 0.06 + average × 0.74.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.