- Cost
- $1,389
- EV
- 11%
- $151.05
- Profit
- −$1,258
- after fee
- Win %
- 0%
- to profit
Huntsman Knife | Night: price, cases and trade-ups
The Huntsman Knife | Night starts at $99.14 on the Steam Market and drops from 1 case, at best 1 in 5,083 per opening. It can also be made by trading up 5 Covert skins from that case; the routes are below.
Huntsman Knife | Night price by wear
| Wear | Steam price | StatTrak™ price | Chance of this wear |
|---|---|---|---|
| Factory New | — | — | 1.4% |
| Minimal Wear | $185.26 | $154.77 | 10.8% |
| Field-Tested | $99.14 | $184.44 | 31.1% |
| Well-Worn | $105.57 | $128.97 | 9.5% |
| Battle-Scarred | $99.99 | $165.52 | 47.3% |
Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $99.14; unboxing this exact finish costs about $139,680.84 in openings on average.
Cases that drop the Huntsman Knife | Night
| Case | Chance of this finish | Finishes in pool | Open cost | Avg cost to unbox |
|---|---|---|---|---|
| Huntsman Weapon Case | 0.0197% · 1 in 5,083 | 13 | $27.48 | $139,680.84 |
The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.
Trade up to the Huntsman Knife | Night
Field-Tested ★ Huntsman Knife | Night needs an average normalized input float of at least 0.1216 and below 0.4324 (output float 0.150–0.380). Best chance per contract: 7.7%.
- Cost
- $1,224
- EV
- 58%
- $715.00
- Profit
- −$602.59
- after fee
- Win %
- 25%
- to profit
- Cost
- $201.94
- EV
- 58%
- $118.02
- Profit
- −$99.32
- after fee
- Win %
- 9%
- to profit
- Cost
- $238.19
- EV
- 80%
- $189.46
- Profit
- −$73.44
- after fee
- Win %
- 16%
- to profit
- Cost
- $239.38
- EV
- 79%
- $189.46
- Profit
- −$74.63
- after fee
- Win %
- 16%
- to profit
- Cost
- $274.54
- EV
- 83%
- $227.13
- Profit
- −$77.04
- after fee
- Win %
- 19%
- to profit
Required input float for each ★ Huntsman Knife | Night wear
| Wear | Output float | Avg normalized input float | Cheapest route | Best chance |
|---|---|---|---|---|
| Factory New | 0.060–0.070 | < 0.0135 | no priced route | — |
| Minimal Wear | 0.070–0.150 | ≥ 0.0135 and < 0.1216 | no priced route | — |
| Field-Tested | 0.150–0.380 | ≥ 0.1216 and < 0.4324 | $201.94 | 7.7% |
| Well-Worn | 0.380–0.450 | ≥ 0.4324 and < 0.5270 | no priced route | — |
| Battle-Scarred | 0.450–0.800 | ≥ 0.5270 and any | $184.37 | 7.7% |
The average is over every input's float normalized to its own range. Output float = 0.06 + average × 0.74.
Other trade-up targets in this collection
How CS2 trade-up contracts work
Inputs & odds
10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.
Float math
Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.
Prices, fees & freshness
Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.
Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.