- Cost
- $250.00
- EV
- 62%
- $154.94
- Profit
- −$115.27
- after fee
- Win %
- 15%
- to profit
Huntsman Knife | Slaughter: price, cases and trade-ups
The Huntsman Knife | Slaughter starts at $297.76 on the Steam Market and drops from 1 case, at best 1 in 5,083 per opening. It can also be made by trading up 5 Covert skins from that case; the routes are below.
Huntsman Knife | Slaughter price by wear
| Wear | Steam price | StatTrak™ price | Chance of this wear |
|---|---|---|---|
| Factory New | $348.03 | $606.02 | 24.0% |
| Minimal Wear | $297.76 | $350.53 | 32.0% |
| Field-Tested | $309.46 | $304.01 | 44.0% |
Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $297.76; unboxing this exact finish costs about $139,680.84 in openings on average.
Cases that drop the Huntsman Knife | Slaughter
| Case | Chance of this finish | Finishes in pool | Open cost | Avg cost to unbox |
|---|---|---|---|---|
| Huntsman Weapon Case | 0.0197% · 1 in 5,083 | 13 | $27.48 | $139,680.84 |
The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.
Trade up to the Huntsman Knife | Slaughter
Factory New ★ Huntsman Knife | Slaughter needs an average normalized input float below 0.2400 (output float 0.010–0.070). Best chance per contract: 7.7%.
- Cost
- $248.03
- EV
- 65%
- $161.09
- Profit
- −$107.95
- after fee
- Win %
- 15%
- to profit
- Cost
- $263.39
- EV
- 66%
- $174.63
- Profit
- −$111.53
- after fee
- Win %
- 18%
- to profit
- Cost
- $647.75
- EV
- 77%
- $499.27
- Profit
- −$213.60
- after fee
- Win %
- 25%
- to profit
- Cost
- $242.72
- EV
- 59%
- $144.10
- Profit
- −$117.42
- after fee
- Win %
- 15%
- to profit
- Cost
- $278.36
- EV
- 68%
- $190.24
- Profit
- −$112.94
- after fee
- Win %
- 13%
- to profit
Required input float for each ★ Huntsman Knife | Slaughter wear
| Wear | Output float | Avg normalized input float | Cheapest route | Best chance |
|---|---|---|---|---|
| Factory New | 0.010–0.070 | < 0.2400 | $242.72 | 7.7% |
| Minimal Wear | 0.070–0.150 | ≥ 0.2400 and < 0.5600 | $187.37 | 7.7% |
| Field-Tested | 0.150–0.260 | ≥ 0.5600 and any | $184.85 | 7.7% |
| Well-Worn | Not possible — outside this skin's 0.01–0.26 float range | |||
| Battle-Scarred | Not possible — outside this skin's 0.01–0.26 float range | |||
The average is over every input's float normalized to its own range. Output float = 0.01 + average × 0.25.
Other trade-up targets in this collection
How CS2 trade-up contracts work
Inputs & odds
10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.
Float math
Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.
Prices, fees & freshness
Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.
Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.