- Cost
- $596.45
- EV
- 24%
- $142.19
- Profit
- −$472.81
- after fee
- Win %
- 0%
- to profit
Kukri Knife | Stained: price, cases and trade-ups
The Kukri Knife | Stained starts at $84.24 on the Steam Market and drops from 2 cases, at best 1 in 5,083 per opening. It can also be made by trading up 5 Covert skins from one of those cases; the routes are below.
Kukri Knife | Stained price by wear
| Wear | Steam price | StatTrak™ price | Chance of this wear |
|---|---|---|---|
| Factory New | $130.49 | $190.10 | 7.0% |
| Minimal Wear | $102.36 | $112.96 | 8.0% |
| Field-Tested | $89.89 | $101.91 | 23.0% |
| Well-Worn | $86.33 | $92.41 | 7.0% |
| Battle-Scarred | $84.63 | $84.24 | 55.0% |
Steam Community Market averages from the csgotrader.app steam.json (Steam Community Market) snapshot, market data updated Oct 27, 2026; a dash means no usable price. Chance of each wear is its share of the finish's float range, which is how a fresh drop's wear is rolled. Buying the cheapest one costs $84.24; unboxing this exact finish costs about $13,927.42 in openings on average.
Cases that drop the Kukri Knife | Stained
| Case | Chance of this finish | Finishes in pool | Open cost | Avg cost to unbox |
|---|---|---|---|---|
| Kilowatt Case | 0.0197% · 1 in 5,083 | 13 | $2.74 | $13,927.42 |
| Gallery Case | 0.0197% · 1 in 5,083 | 13 | $3.78 | $19,213.74 |
The chance is the case's gold odds split evenly across every knife finish in its pool, before wear and the 10% StatTrak™ roll. Your chance over many openings is on the knife chance calculator; every case is compared on knife odds by case.
Trade up to the Kukri Knife | Stained
Factory New ★ Kukri Knife | Stained needs an average normalized input float below 0.0700 (output float 0.000–0.070). Best chance per contract: 7.7%.
- Cost
- $650.33
- EV
- 30%
- $192.28
- Profit
- −$483.13
- after fee
- Win %
- 3%
- to profit
- Cost
- $698.60
- EV
- 34%
- $236.93
- Profit
- −$492.57
- after fee
- Win %
- 5%
- to profit
- Cost
- $567.93
- EV
- 41%
- $233.47
- Profit
- −$364.91
- after fee
- Win %
- 3%
- to profit
- Cost
- $671.29
- EV
- 49%
- $330.61
- Profit
- −$383.80
- after fee
- Win %
- 7%
- to profit
- Cost
- $727.09
- EV
- 44%
- $320.23
- Profit
- −$448.63
- after fee
- Win %
- 13%
- to profit
Required input float for each ★ Kukri Knife | Stained wear
| Wear | Output float | Avg normalized input float | Cheapest route | Best chance |
|---|---|---|---|---|
| Factory New | 0.000–0.070 | < 0.0700 | $567.93 | 7.7% |
| Minimal Wear | 0.070–0.150 | ≥ 0.0700 and < 0.1500 | $270.90 | 7.7% |
| Field-Tested | 0.150–0.380 | ≥ 0.1500 and < 0.3800 | $207.35 | 7.7% |
| Well-Worn | 0.380–0.450 | ≥ 0.3800 and < 0.4500 | $182.75 | 7.7% |
| Battle-Scarred | 0.450–1.000 | ≥ 0.4500 and any | $175.60 | 7.7% |
The average is over every input's float normalized to its own range. Output float = 0.00 + average × 1.00.
Other trade-up targets in this collection
How CS2 trade-up contracts work
Inputs & odds
10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.
Float math
Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.
Prices, fees & freshness
Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.
Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.