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MAG-7 | SWAG-7
Reverse trade-up finder

Trade up to MAG-7 | SWAG-7

10 Mil-Spec Grade skins from the Clutch Case collection can become MAG-7 | SWAG-7. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.00–0.92Clutch CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New MAG-7 | SWAG-7 needs an average normalized input float below 0.0761 (output float 0.000–0.070). Best chance per contract: 20.0%.

MAG-7 | SWAG-7
Highest chance
FN20.0% chance· $5.88
Mil-Spec → Restricted
Cost
$20.04
EV
23%
$4.58
Profit
−$16.06
after fee
Win %
0%
to profit
Avg float ≤ 0.076 (needs < 0.076)5 outcomesActive market
MAG-7 | SWAG-7
Best profit odds
FN8.0% chance· $5.88
Mil-Spec → Restricted
Cost
$55.42
EV
83%
$46.02
Profit
−$15.40
after fee
Win %
30%
to profit
Avg float ≤ 0.076 (needs < 0.076)9 outcomesActive market
MAG-7 | SWAG-7
Cheapest
FN4.0% chance· $5.88
Mil-Spec → Restricted
Cost
$10.76
EV
25%
$2.64
Profit
−$8.47
after fee
Win %
0%
to profit
Avg float ≤ 0.076 (needs < 0.076)10 outcomesActive market
MAG-7 | SWAG-7
FN4.0% chance· $5.88
Mil-Spec → Restricted
Cost
$11.16
EV
28%
$3.14
Profit
−$8.43
after fee
Win %
0%
to profit
Avg float ≤ 0.076 (needs < 0.076)10 outcomesActive market
MAG-7 | SWAG-7
FN4.0% chance· $5.88
Mil-Spec → Restricted
Cost
$11.24
EV
28%
$3.14
Profit
−$8.51
after fee
Win %
0%
to profit
Avg float ≤ 0.076 (needs < 0.076)10 outcomesActive market
MAG-7 | SWAG-7
Best EV
FN2.0% chance· $5.88
Mil-Spec → Restricted
Cost
$11.77
EV
37%
$4.34
Profit
−$7.99
after fee
Win %
0%
to profit
Avg float ≤ 0.073 (needs < 0.076)10 outcomesActive market

Required input float for each MAG-7 | SWAG-7 wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0761$10.7620.0%
Minimal Wear0.070–0.150≥ 0.0761 and < 0.1630no priced route—
Field-Tested0.150–0.380≥ 0.1630 and < 0.4130$1.9010.0%
Well-Worn0.380–0.450≥ 0.4130 and < 0.4891no priced route—
Battle-Scarred0.450–0.920≥ 0.4891 and any$0.8520.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.92.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.