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MP7 | Special Delivery
Reverse trade-up finder

Trade up to MP7 | Special Delivery

10 Mil-Spec Grade skins from the Shadow Case collection can become MP7 | Special Delivery. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.00–0.62Shadow CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New MP7 | Special Delivery needs an average normalized input float below 0.1129 (output float 0.000–0.070). Best chance per contract: 25.0%.

MP7 | Special Delivery
Highest chance
FN25.0% chance· $14.98
Mil-Spec → Restricted
Cost
$16.48
EV
47%
$7.76
Profit
−$9.73
after fee
Win %
0%
to profit
Avg float ≤ 0.113 (needs < 0.113)4 outcomesActive market
MP7 | Special Delivery
Best profit odds
FN15.0% chance· $14.98
Mil-Spec → Restricted
Cost
$112.45
EV
55%
$62.27
Profit
−$58.30
after fee
Win %
40%
to profit
Avg float ≤ 0.113 (needs < 0.113)7 outcomesSome thin prices
MP7 | Special Delivery
FN7.5% chance· $14.98
Mil-Spec → Restricted
Cost
$6.35
EV
53%
$3.37
Profit
−$3.42
after fee
Win %
15%
to profit
Avg float ≤ 0.113 (needs < 0.113)9 outcomesActive market
MP7 | Special Delivery
FN7.5% chance· $14.98
Mil-Spec → Restricted
Cost
$6.40
EV
51%
$3.26
Profit
−$3.56
after fee
Win %
15%
to profit
Avg float ≤ 0.113 (needs < 0.113)9 outcomesActive market
MP7 | Special Delivery
Cheapest
FN2.5% chance· $14.98
Mil-Spec → Restricted
Cost
$5.43
EV
38%
$2.04
Profit
−$3.66
after fee
Win %
5%
to profit
Avg float ≤ 0.112 (needs < 0.113)9 outcomesActive market
MP7 | Special Delivery
Best EV
FN2.5% chance· $14.98
Mil-Spec → Restricted
Cost
$8.95
EV
96%
$8.57
Profit
−$1.50
after fee
Win %
21%
to profit
Avg float ≤ 0.110 (needs < 0.113)9 outcomesActive market

Required input float for each MP7 | Special Delivery wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.1129$5.4325.0%
Minimal Wear0.070–0.150≥ 0.1129 and < 0.2419no priced route—
Field-Tested0.150–0.380≥ 0.2419 and < 0.6129$0.9625.0%
Well-Worn0.380–0.450≥ 0.6129 and < 0.7258no priced route—
Battle-Scarred0.450–0.620≥ 0.7258 and any$0.9625.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.62.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.