droplabz
P250 | Wingshot
Reverse trade-up finder

Trade up to P250 | Wingshot

10 Mil-Spec Grade skins from the Shadow Case collection can become P250 | Wingshot. Pick a wear to see every realistic route, its odds, cost and the input float it needs.

RestrictedFloat range 0.00–0.90Shadow CaseSkin details
Prices as of Oct 27, 2026Steam Community Market averages · snapshot 2026-10-27 10:25 UTC

Factory New P250 | Wingshot needs an average normalized input float below 0.0778 (output float 0.000–0.070). Best chance per contract: 25.0%.

P250 | Wingshot
Highest chance
FN25.0% chance· $23.79
Mil-Spec → Restricted
Cost
$35.60
EV
73%
$25.95
Profit
−$13.04
after fee
Win %
25%
to profit
Avg float ≤ 0.077 (needs < 0.078)4 outcomesActive market
P250 | Wingshot
Best EV
FN20.0% chance· $23.79
Mil-Spec → Restricted
Cost
$24.66
EV
91%
$22.49
Profit
−$5.11
after fee
Win %
20%
to profit
Avg float ≤ 0.074 (needs < 0.078)9 outcomesSome thin prices
P250 | Wingshot
Best profit odds
FN15.0% chance· $23.79
Mil-Spec → Restricted
Cost
$48.89
EV
92%
$45.03
Profit
−$9.74
after fee
Win %
35%
to profit
Avg float ≤ 0.073 (needs < 0.078)8 outcomesActive market
P250 | Wingshot
FN10.0% chance· $23.79
Mil-Spec → Restricted
Cost
$16.22
EV
72%
$11.67
Profit
−$6.07
after fee
Win %
20%
to profit
Avg float ≤ 0.077 (needs < 0.078)9 outcomesActive market
P250 | Wingshot
FN10.0% chance· $23.79
Mil-Spec → Restricted
Cost
$16.58
EV
75%
$12.44
Profit
−$5.76
after fee
Win %
20%
to profit
Avg float ≤ 0.077 (needs < 0.078)9 outcomesActive market
P250 | Wingshot
Cheapest
FN2.5% chance· $23.79
Mil-Spec → Restricted
Cost
$11.63
EV
44%
$5.09
Profit
−$7.20
after fee
Win %
8%
to profit
Avg float ≤ 0.077 (needs < 0.078)9 outcomesActive market

Required input float for each P250 | Wingshot wear

WearOutput floatAvg normalized input floatCheapest routeBest chance
Factory New0.000–0.070< 0.0778$11.6325.0%
Minimal Wear0.070–0.150≥ 0.0778 and < 0.1667no priced route—
Field-Tested0.150–0.380≥ 0.1667 and < 0.4222$2.3715.0%
Well-Worn0.380–0.450≥ 0.4222 and < 0.5000no priced route—
Battle-Scarred0.450–0.900≥ 0.5000 and any$0.9625.0%

The average is over every input's float normalized to its own range. Output float = 0.00 + average × 0.90.

Other trade-up targets in this collection

How CS2 trade-up contracts work

Inputs & odds

10 skins of one rarity become 1 skin of the next rarity (Mil-Spec → Restricted → Classified → Covert). Since the October 2025 update, 5 Covert skins can become a knife or gloves from those skins' case. Each input collection gets its share of the odds (inputs from it ÷ total), split evenly across that collection's next-tier skins.

Float math

Every input float is normalized to its own skin's range — (float − min) ÷ (max − min) — and averaged. Each output's float is its min + average × (max − min), so a restricted-range skin like 0.10–0.20 can only land in the wears its range allows.

Prices, fees & freshness

Values are Steam Community Market averages from the snapshot dated on each page. Profit subtracts the ~13% Steam seller fee. StatTrak™ inputs give StatTrak™ outputs (knives only — gloves have no StatTrak™). Map collections outside weapon cases aren't in DropLabz's dataset yet.

Pick the skin you want in the reverse trade-up finder, check any contract in the trade-up calculator, or compare with opening cases on case ROI and knife odds.